Minecraft Enchantment Tool
Breach enchantment
Use this Breach enchantment page to confirm max level 4, compatible items, conflicts, and how to plan the anvil order before Too Expensive appears.
Breach
Max level
Breach can be applied up to level 4. Use that cap when planning books, item combines, and final anvil cost.
Compatible items
Breach works with these items in the catalog. Open an item page to start from that item and compare full builds.
Incompatible enchantments
These enchantments conflict with Breach in normal survival rules.
Breach planning guide
Breach is a mace enchantment from Minecraft 1.21 and newer rulesets. Confirm your version, edition, PvP rules, and server behavior before using this plan.
Breach is strongest when armored targets are the reason you are building a mace. It reduces the value of armor, which makes it more relevant in PvP-style situations, server kits, or fights where the target profile is known. It is not the default singleplayer choice for every mace, and it conflicts with Density, Smite, and Bane of Arthropods. Decide whether armor reduction actually matters in your world before spending the cleanest books. If your survival fights are mostly unarmored mobs, a different mace damage plan may give more practical value.
Compatible items and setup
Breach belongs on a mace when the weapon is meant to pressure armored targets. It is a specific damage job, so it should be planned separately from a Density mace and from other conflicting damage books.
Best survival use
Choose it for armored opponents, PvP-style kits where allowed, or situations where armor reduction matters more than the broader Density plan. It is best when you expect the target profile before building the weapon.
Conflicts and tradeoffs
Breach conflicts with Density, Smite, and Bane of Arthropods in this catalog. The tradeoff is armor-piercing focus instead of the other mace damage job or a narrower mob-family plan.
Anvil order notes
Commit to Breach before combining mace damage books, then stage Unbreaking or Mending and compatible utility around it. If a Density book has already touched the mace, use a separate base for the Breach plan.
Common mistakes
- Treating Breach and Density as upgrades in a sequence instead of mutually exclusive identities for different mace roles.
- Spending the cleanest book on a mace before deciding whether the server or world actually presents armored targets often enough.
In survival, do not assume Breach makes every fight safe. Armor-piercing value depends on the target, while positioning, shields, recovery items, and fall control still decide whether the mace user survives.
Anvil planning notes
- Add Breach after checking every compatible item and conflict, especially when the build already has high prior work penalty.
- Minecraft raises anvil cost every time an item or book is worked, so balanced combine trees help keep the final step cheaper.
- Test the complete set in the workbench before spending levels in-game to reduce Too Expensive risk.